The main projects — where most of the actual creative work goes.
A turn-based ARPG roguelike built around the various mythos of the world. Built in Godot.
A Pokémon VGC team-builder — import teams from Showdown or PokePaste, run damage calculations, check format legality, and export an official team-sheet PDF.
Open web app →A Guild Wars 2 WvW build editor, squad composition builder, and boon/condition uptime calculator — with a gear optimizer to min-max your stats.
Open web app →Composing, sound design, and voice direction for other teams' projects.

A VR mystery-adventure where you play detective Aurelia Walker, using a dream-walking ability to see others' memories and investigate a troubled family.
View on Steam →
An arcade-style kart racer with a retro-cartoony look, built by a student team as a proof-of-concept for future collaborative projects.
View on itch.io →Small, self-contained kits and templates — built fast, sold on Gumroad, funding the games above.

A cyberpunk Tailwind CSS component kit — 5 themes, zero JavaScript, zero config.

A Notion template for tracking clients, projects, and invoices — with rollups built in.